Bug fixes in Release 2.2.2 moved to Release 2.3

Update: This change is now part of version 2.3.0 that was released for sale on the Mac App Store on July 5, 2012 (with a lot of other new features).

On 2012 Macbook Pros, the initial OpenCL driver for the NVIDIA GT 650M GPU was found to be unusable and would cause the Mac to freeze. So this release of Fractal Architect puts this GPU into Quarantine and won’t use it to render with. When Apple fixes the driver bug, the app will be updated so that particular GPU can be used. Its very disappointing as we expect this to be the fasted Mac laptop GPU released to date. The OpenCL CPU renderer is unaffected and renders 25% faster than last years model.

The Intel HD 4000 GPU does not have OpenCL support on Lion according to Apple. (Mountain Lion ???) So the 2012 13″ Macbook Pros and the Macbook Airs do not have GPU rendering support in Mac OS X Lion.

This release has no Retina display related changes. The app does run on the Retina Macbook Pro.

One thought on “Bug fixes in Release 2.2.2 moved to Release 2.3”

  1. Wonderful program !! However …

    I’m using the app on an iMac 3.06 GHz Intel Core Duo with a NVIDIA GeForce GT 130 (GPU/512 MB) and on an iMac 3.4 GHz Intel Core i7 with an AMD Radeon HD 6970M (GPU/2048 MB) – since the last update the previews in the editor seem to be inverted in the actual preview window. Additionally, animation does not seem to be working.

    Are there any special settings adjustments I should be aware of?

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