Fractal Architect supports multiple plugin rendering engines.
OpenCL CPU is the Default Renderer
- OpenCL running on CPU - all Intel Macs - Snow Leopard & Lion
- OpenCL running on GPU - Macs with OpenCL capable GPU - Lion only
- Flam4CUDA running on Nvidia GPU - Macs with Nvidia GPUs - Snow Leopard only
- Flam3 - User installable - not bundled with app - Snow Leopard only.
Fractal Architect 2’s default renderer is the OpenCL CPU renderer. This renderer works on all Macs as it is not dependent on the presence of a separate GPU.
If your Mac runs Mac OSX Lion and has a GPU, that provides OpenCL support, then you can switch to GPU rendering for much higher rendering speed.
Mac GPUs that Support OpenCL
Go to Preferences ==> Render Options to switch from the CPU renderer to the GPU renderer and vice versa. (Lion only)
Flam4CUDA’s Big Advantage: Speed on Snow Leopard
Depending on the GPU and CPU found in the Mac, Flam4 can render from 1.5 to 20 times faster than the CPU based flam3 renderer
The bigger the image the bigger the improvement. Small thumbnails' rendering performance is about the same.
Hardware Prerequisite - Mac with Nvidia GPU
- Images may not render the same on flam4 as compared to flam3.
If you find a discrepancy, please email the affected fractal file (not the rendered image) to: email@example.com
- Flam4 needs to have lots of free GPU memory to work with. It is a good idea to close other applications and/or reboot before using the Flam4 renderer.
- Its all about the CUDA driver. Its a moving target and is under rapid development by Nvidia. The latest 4.0 drivers have compatibility issues with running the 2 GPUs in the 2008/2009 Mac Book Pro's. Only the very latest release of CUDA works on Mac OS X Lion.
The internal CUDA renderer can be only activated on Macs that have a NVidia GPU. The actual GPU incorporated into your Mac can be found in the About This Mac (found under the Apple menu - on the far left of any application's menu). The video card(s) is listed on the Graphics/Display page of that utility. It needs to be a CUDA capable NVidia GPU.
If you have a CUDA capable Mac, you will need to download the CUDA developer driver from NVidia.
Nvidia Cuda Downloads Page
Enabling the Flam4 renderer
Finally after installing the correct version of CUDA, under Fractal Architect's Rendering Option Preference you must enable the CUDA GPU accelerated renderer. You can switch back to the OpenCL renderer at any time.
Flam4 CUDA accelerated renderer and Snow Leopard =========
The Flam4 renderer is an optional feature.
1. CUDA is supported only on Macs with Nvidia GPU's. The Flam4 rendering preference is not available on other Macs.
2. Customers must download and install a Nvidia development CUDA driver. See: http://developer.nvidia.com/cuda-downloads
Customers can ignore the CUDA Toolkit and CUDA SDK download options.
3. CUDA driver versions 3.2.17 and 4.0.21 are supported for CUDA GPU acceleration. (Mac Snow Leopard)
Macbook Pros (2008) with both 9400M and 9600M GPU's should use CUDA 3.2.17 (see below for limitations with 4.0).
4. Flam4 renderer has a 35MB free GPU memory requirement. If you get a warning of low GPU memory, you may recover GPU memory by:
a) Closing other applications that consume GPU memory. (Safari in particular. Games and other graphic editors.)
b) If that is not enough, Log out/ log back into your Mac. Restarting the Mac is another option.
5. The amount of free GPU memory (at the time of last fractal render) is shown at top right corner of Fractal Architect Log window.