Release Notes for Version 1.2.2

New and Improved Features ================

1. Fractals rendered to JPEG, TIFF, JPEG-2000 and BMP formats are now shown at the end of rendering. Previously only PNG images were shown.

Bug Fixes =========

1. Fixed bug where flames rendered to JPEG format were always rendered to lowest quality!

2. Fixed bug where variation parameters whose value were  = 0 were not saved to the flame file. Those fractals did not render properly in the main product. They did render correctly however using the Finder plugin.

3. Fixed bug where printing progress was not shown when printing a fractal.

4. Fixed bug where a fractal created outside of Fractal Architect that specified a standard Flam3 palette could not have its colors changed in Fractal Architect.

5. Fixed bug where adjusted quality multiplier for zoomed out fractals was less than one, resulting in a lower quality setting during the render.

6. Fixed bug where drag & drop from the Preview window did not work properly.

7. Fixed bug where values entered into the fields for Final Transform’s color index, color speed, and opacity had no effect. (Only Final transforms were affected by this bug.)

8. Fixed bug where the title of rendered image’s window did not show its file’s name.

Known Issues =========

1. CUDA  driver versions 3.2.17 and 4 are supported for CUDA GPU acceleration. Macbook Pros (2008) with both 9400M and 9600M GPU’s must use CUDA 3.2.17.

Release Notes for Update 1.2.1

Available Now as a Mac App Store update for Fractal Architect!

Changes for Version 1.2.1

New and Improved Features ================

  1. Gallery contents can now be changed. Put your own favorites there.
  2. Added Export for Apophysis 7x (File -> Export for Apophysis 7x). Creates a flame file that Apophysis can read.
  3. Added + Linked button to Transforms table, which adds a new Transform that is linked to the currently selected transform by chaos. (The chaos weight from selected transform to new transform is 100% and 0% to all others.)
  4. Improved parsing of  flame files created by Apophysis.
  5. Added chaos and linked transform tutorial to help manual.
  6. Rendered PNG files are no longer added to the File -> Open Recent list.

Bug Fixes =========

  1. Fixed the Flame “temporal_filter_type” XML attribute value to be “box” and not “ga” when defaulted.
  2. Fixed File -> Render Image to File using Flam4 GPU accelerated renderer with very high quality settings > 9,000.
  3. Fixed error logging from background thread.
  4. Fixed drag & drop from Preview window with new unsaved random flame, so that it drops a “randomFlame_nnn.flame” into Finder (was leaving Picture Clipping before).
  5. Fixed crash from spacebar press on Interpolated view (when no frame has been selected).
  6. Fixed interpolation/slider manipulation of these text fields on Triangle Editor.
    Flame Params Tab: hue, highlight power, brightness, gamma,&  vibrancy,
    Dimension Tab: x, y, scale, zoom, rotation

Version 1.2.0 Update now available

Goal:

  • Completely support all features of the flam3 renderer.
  • Functional completeness for static fractal image creation.
  • Prepare for fractal animation.
  • Support for Fractal transform “chaos” (sometimes called “Xaos”) for default renderer.
  • Support for all of the many flam3 render engine parameters.
  • Drag and drop entire color maps from the Color editor. Color values now show the HTML color code. (You can edit those directly too).

Continue reading Version 1.2.0 Update now available

Hiding all windows

Question: How can I hide all of Fractal Architect’s windows?

Answer: Fractal Architect menuThis is easy, just use the Hide Fractal Architect menu item.

The keyboard shortcut is: ⌘H

To un-minimize Fractal Architect windows, use ⌘-Tab to cycle back to the Fractal Architect app.

 

Fractaling Across the Universe