Deep Chains on top of Brokat3D

Andreas Maschke’s Brokat3D script is a great script to create a very beautiful type of fractal that resembles cloth brocade patterns.

With FA4, you can create a Variant script list that is applied to every fractal created by the main script.

Lets see what this Variant script list does on top of the Brokat3D main script:

  • prependNewPreGroup
  • addPreLinear
  • prependNewPreGroup
  • addPreLoonie

A script list is a list of 1 or more variant scripts that will all be applied (in order) to the fractals created by the main script.

The script list is easily created by simply selecting a script in the table and clicking the Add script to List button.

This script list randomly adds (66% chance) 2 Pre variation groups to some of the transforms created by the main script.

You can see that the Deep chain approach, using Variant script lists, is a simple, easy way to get exciting new fractals based on other random fractal creation scripts.

Power of Lua Variant Script Lists

Its so easy to explore Deep variation chains, by using a Custom Lua script list.

Pick a handful of variant scripts and just add them to the Script list. The variant scripts will be run from top-to-bottom.

To add a script to the list, select the script name to add, then click the Add Selected Script to List button.

See how I have created a list of 7 scripts to apply to every fractal produced by the main Lua script.

You will be amazed how powerful this technique is.

ScriptList

The coup-de-grace is to add a randomizeChains script to the end of the list. This script scrambles the variation group chain and can find some really different fractals.

With this fractal:

Standard
Standard

I ran some variants using Color gradient and the randomizeChains script. Result:

randChains

Matrix Variations

Matrix variations work just like ordinary transform Pre and Post transformation matrixes. They allow you to avoid linked transforms. Linked transforms require special Xaos matrix configuration, which is so easy to mess up in practice.

Special Support in Triangle Editor

If you select Variation for Which Matrix, and select the matrix variation instance in the Variations table, you can manipulate the Triangle representing that matrix variation.

Matrix Variation Types

  • matrix2d – embed in its own group
  • pre_matrix2d – embed in group containing other variations
  • post_matrix2d – embed in group containing other variations

For 3D variation sets, these are available:

  • matrix3d, pre_matrix3d, post_matrix3d

No special transform editing support in the Triangle editor  is available yet for the 3D matrix variations.

The best way to use matrix2d variations is to embed them in their own variation group and insert them between two other variation groups.

Example

As you can see in this image, the second transform has a chain of 5 variation groups.

The Post #1 group has a transformation Matrix variation, matrix2d.

Note how the Triangle editor allows you to manipulate that matrix variation just like a standard Pre or Post transformation matrix.

Using these inline transform matrixes is so much simpler, than traditional linked transforms.

MatrixVarExample

Standard
Standard

Compositing Examples

There are 4 Render Modes:

  • Standard
  • Transparent
  • Composite over Color
  • Composite over Background Image

These render modes are available all throughout the app.

These are all composited inside the Fractal Architect app. The radial gradient background images were created with the Acorn app.

You can use the Transparent render mode to create images suitable for compositing in another app like Photoshop.

First fractal is a standard render. Next one is composited over white color.

Version 4.3.0 Submitted to Apple for Review

New Features


New Render Modes

  • Normal, Transparent, Composite over Background Image, Composite Over Color

Drag and Drop any image (even other fractals) to make it the Background image (for compositing).

Control transparent image’s alpha mask using new AlphaGamma parameter.

Preview window has fixed aspect ratio for fractals with composited background image – same aspect ratio as the background image.

Render to File dialog boxes show the compositing background images width and height (and sets the output image’s width and height to the same values.

Continue reading Version 4.3.0 Submitted to Apple for Review